Only art and level structure were created. No progression/objectives implemented (Will add after the jam). At this point we only got to create somewhat of a visual sample of an idea but is not really a game. Underestimated the time we had but despite the difficulties and the short amount of time, It was a joy working together on a game project again, and doing it alongside the community is always a blast.


Resources pending implementation:

Objective/Progression system

All Audio files

Acid stage

Slash

Final scene and final battle

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